Conductor Lite v1.040 - last update : 10.06.2008

conductor lite now goes ogg vorbis !

Conductor Lite contains a c++ dynamic link library (CME.dll) and a loop builder tool. CME gives you the possibility to switch musically (in time of the bar) between audio-loops. Fill-ins are used to blend from loop to loop, this way different music-loops link perfectly together. You can simply synchronize the music to your action scene by changing the CME action-parameter (1-4).
With Conductor Lite - computer games become much more cinema-like.

To demonstrate you how conductor sounds in real life, please download the free installation-package (21 MB) and start the Conductor Lite application, which offers you to listen to the demosongs (themes) and test the loop-switching.

What you need for usage:
* An audio-callback to get the processed audio data or use CME-WaveOut playback
* someone who creates music-loops (e.g. ask us) or simply use the included demo-library!

 

CME API:

CME_GetVersion();
CME_GetWaveNumDevices();
CME_GetWaveDeviceName(long deviceId);
CME_InitWaveOut(long deviceId, numBuffers);
CME_GetWaveOutPeak(short *l, short *r);
CME_CloseOutDevices();
CME_Load(long inst, char *filename);
CME_Play(long inst, long play);
CME_GetSamples(long inst, short *l, short *r);
CME_SetAction(long inst, long num);
CME_SetLastAction(long inst, long num);
CME_FadeIn(long inst, long samples);
CME_FadeOut(long inst, long samples);
CME_SetAttributes(long inst, long vol, long pan);
CME_GetPlaying(long inst);
CME_Close();

free download for windows platform (c++, purebasic, Blitz3D)

buy license

free usage:
The Conductor Music Engine (CME.dll) is free for non-commercial use. If you are a non-commercial entity and are not charging for your software, and the software has no other commercial purpose (eg. advertising/promotion), then you can use CME.dll and it's Conductor Lite's demosongs for free. Otherwise you have to pay for a license.

 

conductor lite - wishlist
osX support more music-library

more comment / found bugs

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Conductor Music Engine # version-history
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v1.040
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* ogg vorbis audio file - support
( no licensing fees for any use of the Ogg Vorbis specification )

 

v1.033
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* bugfix --> conductor dll failed to initialize on some machines

 

v1.032
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* purebasic include file was corrected
* added wave out driver selection to conductor lite app



v1.031
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* directsound playback no longer availible, only waveout playback
(fixes error on some older machines)

new api-function:
CME_GetWaveOutPeak(short *l, short *r)

 

v1.030
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* engine completely rewritten
* mp3-playback support