Conductor Lite v1.040 - last update : 10.06.2008
dynamic music for computer-games ... PDF download
Conductor Lite contains a dynamic link library (CME.dll) written in c++ and an editor tool.
CME ( Conductor Music Engine ) gives you the possibility to switch musically
(in time of the bar) between audio-loops. To fit the different music loops together you'll
need the usage of Fill-ins ( a musical transition ).
CME doesn't contain any audiomaterial for creating own music so you will need a music
producer to do this who should have enough knowledge about loops and musical
transitions. At this point you could ask us, we are composing and producing high quality
music since over 10 years.
Conductor Lite is a previous version of the Conductor Pro engine which offers you much
more possibilities like intro, outro and up to 8 loops switching instead of 4.
Conductor Pro is already being used in Conductor Web ( dynamic music for websites ) and
the pro version for games is still under development:
In future it will be possible to synchronize different instances of conductor.
This way you could build a world of melodies which are synchronized to each other like a
tree to a human to a building to the world. And any of these objects could change its
melody while it's growing ...
Conductor Lite is compatible with Windows 2000 / XP / Vista and is based on ogg vorbis
audio format. Conductor Lite uses streaming audio which offers you a low memory load.
For audio playback you either need to define an audio callback function and write the
generated audio data into it or use the integrated one ( wave-out ).
Conductor Music Engine is written in 'c++' and can be ported to any computer system or
game console.
For further explanation please download the installation package from our website,
run the Conductor Lite – editor tool and check out the demo songs.
CME API:
CME_GetVersion();
CME_GetWaveNumDevices();
CME_GetWaveDeviceName(long deviceId);
CME_InitWaveOut(long deviceId, numBuffers);
CME_GetWaveOutPeak(short *l, short *r);
CME_CloseOutDevices();
CME_Load(long inst, char *filename);
CME_Play(long inst, long play);
CME_GetSamples(long inst, short *l, short *r);
CME_SetAction(long inst, long num);
CME_SetLastAction(long inst, long num);
CME_FadeIn(long inst, long samples);
CME_FadeOut(long inst, long samples);
CME_SetAttributes(long inst, long vol, long pan);
CME_GetPlaying(long inst);
CME_Close();
free download for windows platform (c++, purebasic, Blitz3D)
System Requirements
1.0 GHz CPU or faster
128 MB RAM (256 GB recommended)
Windows 98 / 2000 / XP / Vista
Windows compatible sound card
free usage:
The Conductor Music Engine (CME.dll) is free for non-commercial use. If you are a non-commercial entity and are not charging for your software, and the software has no other commercial purpose (eg. advertising/promotion), then you can use CME.dll and it's Conductor Lite's demosongs for free. Otherwise you have to pay for a license.
buy license
( 119 € + taxes )
------------------------------------------------------------------------------------------------------------
Conductor Music Engine # version-history
------------------------------------------------------------------------------------------------------------
v1.040
-------------------------------------------------------------------------------------
* ogg vorbis audio file - support
( no licensing fees for any use of the Ogg Vorbis specification )
v1.033
-------------------------------------------------------------------------------------
* bugfix --> conductor dll failed to initialize on some machines
v1.032
-------------------------------------------------------------------------------------
* purebasic include file was corrected
* added wave out driver selection to conductor lite app
v1.031
-------------------------------------------------------------------------------------
* directsound playback no longer availible, only waveout playback
(fixes error on some older machines)
new api-function:
CME_GetWaveOutPeak(short *l, short *r)
v1.030
--------------------------------------------------------------------------------------
* engine completely rewritten
* mp3-playback support
(c) 2007 RaiseAudio
NEWS | Airplay Control | StageTracker | Conductor Lite | Conductor Web | FTP link+ Manager | Impressum
!!! This website is under reconstruction ...